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Járnhundr — Tier’s Rune‑bound Battleaxe in Dungeons & Dragons 5e

https://tabletopbuilds.com/oversized-weapons/?utm_source / https://dnd5e.wikidot.com/wondrous-items:rune-magic?utm_source

Járnhundr — Tier’s Rune‑bound Battleaxe

Weapon

Rare The wielder becomes attuned to Járnhundr by spending a short rest focusing on the axe and its twin rune shards, establishing a bond that allows the weapon’s powers to respond to their command. Requires Attunement

Battleaxe
  • Oversized battleaxe
  • Damage: 1d10 slashing (one‑handed), 1d12 slashing (two‑handed)
  • Special: Oversized construction grants +1 damage to all non‑rune attacks
  • Range (Thrown): 20/60 ft
  • Heavy, iron‑dense build
Kalt Rune Shard Properties (Ice) - Tier currently invokes the following rune‑bound abilities

Ice Blast — Release a burst of cold on impact

Freezing Strike — On hit, apply a slowing frost effect

Ice Brand — For 1 minute, the axe deals cold damage and emits a pale frost aura

Frigid Touch — Reduce a struck creature’s speed by 10 feet (PB uses per long rest)

Vind Rune Shard Properties (Wind) - Tier currently invokes the following rune‑bound abilities

Returning — When thrown (20/60 ft), Járnhundr returns to Tier’s hand immediately after the attack

Guided Strike — Once per short rest, Tier gains advantage on one attack roll made with the axe

Weapon Enchantments (Non‑Rune) - These properties come from the axe’s magical forging, independent of the rune shards
  • Returning — When thrown (20/60 ft), Járnhundr returns to Tier’s hand immediately after the attack
  • Guided Strike — Once per short rest, Tier gains advantage on one attack roll made with the axe

Járnhundr is a massive battleaxe forged for a Jötunn, built of iron‑dense metal and set with two stones in its shoulder. One holds a shard of the Kalt Rune, the other a shard of the Vind Rune. Tier has mastered several of the axe’s powers, and deeper abilities tied to both rune shards may reveal themselves as his connection to Járnhundr deepens.




Type Damage Damage Range
Martial Melee 1d10 / 1d12 / 1d6 cold Slashing 20 / 60 ft

Cost: 12,000 gp
Weight: 22 lbs


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